About Micro 3D engine for ATMEL and STM32 imported OBJ Here I have implemented a very simple DepthBuffer and with it created a simple 3D solid rendering of the Globe dots and a picture. All code for this will be available for our customers as a guide and idea how to implement different ideas with this engine. Once again, it is created for MICROCONTROLLERS so it is not rely meant to be a 3D game engine... The applications are basically endless and you can with simple code do huge amount of tricks with the engine.. The entire solid part is about 30-40 lines of code, so it is simple!!