About Micro 3D engine for ATMEL and STM32 imported OBJ No processing, no smothing, no special consideration, just imported the vertices from a standard OBJ file of Terai Yuki a 3D model from DAZ.  This is the result. You can see I moved the camera a bit closer and I rotated her a bit to see better that the vertices actually read correct. The OBJ button entire code is shown on the next page if you want to see it.